class premise is that the best way to learn a language is by guided immersion.
As a result the class (1) teaches the architectural language of representations
(vocabulary, syntax); while (2) teaching how to see, feel, make, and think
architecturally (semantics); in the context of (3) concrete design-representation
301 is thus not just a "drawing or graphics" class but rather an introduction
to architectural thought and making through drawings. The overall class
strategy is to approach drawing as an act of (1) making (building, construction)
and (2) exploration and inquiry (study, ideation, criticism).
course is organized in three learning units and a final test:
1: The Orthographic System. This unit studies the objectiverepresentation,
construction, analysis, and communication of architectural orders and information.
(Conventions of Plan, Sections, Elevations, Axons, and Obliques). There
are two 1.5 week long exercises.
Final Work. This two
week long project requires the student to make a critical depiction of
a local building or place using the graphic palette and thinking skills
learned in the class.
Unit 2: The
Perspective System. This unit covers the formal methods for depicting the
of architectural orders. There are three one week long exercises.
Unit 3: Language
Utilization. This unit emphasizes the intentional use of
representations to record, convey, and/or explore architectural ideas,
observations, knowledge, etc. There are two one week long exercises.
A parallel track runs throughout
the quarter. This 'track' focuses on graphic work on areas of not covered
by the longer, week-long assignments (e.g., sketches, notations, gesture
and contour drawings, visualization, etc.). The class functions very much
like a studio with weekly lectures, personal desk crits, group pin-ups,
interim reviews and final juries.
The aim is to teach students
the fundamentals of architectural graphics, that is (1) the conventions,
rules, and techniques of architectural drawings (the syntax and vocabulary
of the language); (2) the type of content that architectural graphics allow
to represent (i.e. the denoted world of meaning, knowledge, and ideas:
the semantics of the language); and (3) how to employ and develop architectural
graphics (i.e. the pragmatics of the language).
There are four types of
required work: (1) final 'exam'; (2) "major exercises": long drawing assignments
covering several architectural/graphics issues; (3) "minor exercises":
short drawing assignments covering a particular graphics issue; and (4)
sketchbook including drawings done in addition to those requested by the
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